Go Forth
If you get past
the bouncer
at the door
to The Mystery –
he’s actually pretty
affable,
just needs to check
your ID
to see if you’re old enough
to have outgrown
the need to
deny the existence of
Magic –
if he lets you
inside,
you will be asked to
swear an oath,
in the name of
your favorite
Enchanter,
that you will
go forth and cast
beneficent
spells.